Lesson List
UX Design for Developers
Even though we hear everywhere about UX design, we still don’t have a global understanding and definition of UX design. UX covers a broad range of disciplines and skills, such as testing, research, prototype, interactions, visuals, sounds, accessibility, animations, wireframes, developing user journey, user flows, information architecture, sitemap, etc. UX, in short, is all aspects of a product/service as experienced by the users. What does a UX designer do? The UX designer's mission is to develop products that fit perfectly in people's lives, products that have a human-centered approach, and help users achieve their goals. UX designers work on making computer-human interactions as smooth and “human” as possible.
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Lesson: Usability Metrics
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Measuring usability can help us better understand our design’s performance and can help us know if the product is usable or not. All this information is also helpful for decision-makers of the product, since it can lead to take some relevant determinations for the future of the app.

Usability Metrics

The Nielsen Norman Group, in one of its articles, pointed that these type of metrics can help you with the following: track the progress of your product, compare your product with the competitors, and make relevant decisions about the product.

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Lesson List
UX Design for Developers
Even though we hear everywhere about UX design, we still don’t have a global understanding and definition of UX design. UX covers a broad range of disciplines and skills, such as testing, research, prototype, interactions, visuals, sounds, accessibility, animations, wireframes, developing user journey, user flows, information architecture, sitemap, etc. UX, in short, is all aspects of a product/service as experienced by the users. What does a UX designer do? The UX designer's mission is to develop products that fit perfectly in people's lives, products that have a human-centered approach, and help users achieve their goals. UX designers work on making computer-human interactions as smooth and “human” as possible.
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