Lesson List
Build an app with SwiftUI
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
0/20
Source Code – Lesson 1 to 20
0/1
Lesson: Dismiss and Drag Anchors
About Lesson

Snap the card to different positions using multiple conditions and operators in SwiftUI.

Let’s dive deeper into the gesture events and add conditions to create different anchors for our bottom card UI. We’ll replicate the card interactions found in apps like Apple Maps.

Exercise Files
No Attachment Found
No Attachment Found
Join the conversation
Lesson List
Build an app with SwiftUI
This course was written for designers and developers who are passionate about design and about building real apps for iOS, iPadOS, macOS, tvOS and watchOS. SwiftUI works across all of those platforms. While the code is not a one-size-fits-all, the controls and techniques involved can apply to all platforms. It is beginner-friendly, but it is also packed with design tricks and cool workflows about building the best UIs and interactions.
0/20
Source Code – Lesson 1 to 20
0/1
0% Complete